![]() Even though this is a small map navigating it can be difficult as you’ll need to find a series of Keymaster’s Tents and Portals. You must defeat the enemy to win this scenario. Your starting bonus for this mission is +1 Attack or +1 Defence. ![]() Reinforce your army and head throgh the portals to capture the other two Towers. Then take the first Tower past the garrison. Try to capture the Cliff Nest to the south quickly so you can add Rocs to your army. ![]() The Tower to the northwest is portected by a garrison, while to reach the other two you’ll need to travel through portals. You’ll start with a Stronghold and the blue enemy holds 3 Towers. You must defeat all enemy heroes and towns. you can choose between 10 Wolf Raiders and basic Armorer as your starting bonus. The second scenario also takes place on a small map. Try to pick up as many hero bonuses as possible as Tarnum and your one strongest hero will join you in the next scenario. Once you have the two Strongholds build an army and go through the portal to the east of the second Stronghold. There’s a Gold Mine to the south and a neutral Stronghold to the east. Your stronghold is in the northwest corner of the map. You can choose either 15 Hobgoblins or Basic Leadership as a starting bonus. A Barbarian Kingįor the first scenario you need to defeat the Lord of the Barbarian clans, Rabak. Slowly madness descends on Tarnum as he begins to see threats in every corner, even amongst his own advisors. ![]() The first chapter consists of 8 scenarios, showing the battles of Tarnum as he becomes a leader, deals with traitors and seeks revenge against the Wizards. Tarnum heard about the great king through the last few bards and decides to free the barbarians from the yoke of slavery. The great barbarian King Jarg ruled the lands until the Wizards of Bracaduun enslaved the barbarians. It tells the story of Tarnum before the foundation of the kingdom of Erathia. Need more help? Check out Warlord perks.Warlords of the Wasteland is the first chapter in the Heroes Chronicles series. You can then Demand Obedience from said Warlord but keep in mind that other AI or enemy players can still persuade your loyalists to join them.Īnd that’s all you need to know about Diplomacy in Stronghold Warlords. You can then buy Obedience with Diplomacy Points. You’ll then see each warlord-controlled region, click on the region you want to align with, and then click on the bowing man icon. Open the warlord map by clicking the Diplomacy Point logo at the bottom left of your screen. Afterward, you can enjoy the benefits that come along with a victory over a warlord.īut to buy a warlord’s loyalty you need Diplomacy Points and we already told you how to get them. If you decide to attack a warlord you need to kill their guards and deplete the warlord’s HP, and finally capture the stronghold. Each warlord in the game has its own agenda and had a different cost of loyalty. Their alliance can be forced or bought with gold and favors. You can’t get anything out of Warlords unless they have sworn allegiance to you. Doing this will increase Diplomacy Points production by 33%. You can further increase the efficacy by connecting these two buildings with roads. The Consulate has a build cap of 4 while the Emissary building has a build cap of 2. You need 200 gold for the Consulate and 500 gold for Emissaries. You won’t engage in talks with neutral warlords, instead, you’re going to use something called “Diplomacy Points.” You earn the points simply by playing the game, around 6 Diplomacy Points are generated every minute but you can boost this by constructing the Consulate and Emissary buildings. The Diplomacy system in this game works differently from other titles of the same genre. But on the flip side, if you develop a good relationship with them, neutral warlords can prove to be a great asset. In addition to the traditional enemy AI, you will now have to deal with many neutral warlords but they won’t be neutral for long if you manage to screw up your relationship with them. Developers have added a new dimension to the Stronghold Warlords experience.
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